
What makes it especially interesting is the fact that players cannot move and shoot simultaneously - the D-Pad can only control either the crosshairs or the player exclusively. The shooting gallery style gameplay has players moving and shooting in the foreground in a firefight with bad guys in the background. The plot follows Annie and certifiable space-badass Clint as they go after the devious Kid family for murdering Annie’s family. Copies may be hard to come by, but the person who gets their hands on a working Metal Warriors is certainly a lucky one.īasically Cowboy Bebop if it were an SNES game, Wild Guns is a glorious mash up of steampunk and spaghetti westerns, given life in the form of a shooting gallery style SNES game. All in all, the game’s incredible visual polish, expensive story, and innovative game mechanics contributed to the formation of something of a cult following that lingers to this day.

The game also features a splitscreen deathmatch option for 1v1 PVP.
#Tmnt 4 40 in 1 snes sun set riders free#
Once ejected, players are free to move around the map in search of another suit but are significantly underpowered in comparison to most enemies and have an especially tough time staying alive. Instead of a health bar or hit points, damage is visually represented as the suit progressively disintegrates, eventually falling apart completely and ejecting Stone. The game’s most notable feature is a pleasing lack of an on-screen interface - something many games of today are only now trying to steer towards. With a richly developed narrative set in the year 2102, players take control of Lieutenant Stone as he pilots a variety of different mech-suits, each with their own distinct playstyles and unique mechanics, and wages war against the forces of the Dark Axis invading the Earth. Metal warriors is a very ahead-of-its-time SNES game with superb Japanese mech-anime style graphics and cutscenes that look like something that might’ve been made today.

#Tmnt 4 40 in 1 snes sun set riders mac#
Anybody who has access to a copy of Joe and Mac and a functioning SNES should definitely give it a shot just to see what some of the more mid range games were like back in the day. Not only does it make the sometimes clunky gameplay more digestible with a friend, there is even a friendly fire option that allows you to do what’s most important when playing together: get your friend killed and immediately pretend it was an accident. While the game wasn’t exactly the most well received by critics, it is remembered by many players as one of the more fun co-op games available on the SNES. Players take control of either of the titular pair and traverse a variety of levels flush with enemies on their way to a final confrontation with some sort of boss - usually a gigantic dinosaur. Joe and Mac is kind of like if super Mario were set in the prehistoric Stone Age. What makes it really shine for multiplayer is the drop-in/drop-out co-op system that allowed players to merely plug-in and take control of one of the AI characters.

Whereas Final Fantasy and other JRPG’s are in part defined by the turn based combat system, the now 27-year-old Secret of Mana uses a unique Ring Menu mechanic the pauses real time combat, allowing players to decide and plan on actions in the middle of battle. Players can move around a large open world map, combating enemies accruing experience points and equipment, and going on numerous side quests in what is a well-developed high fantasy world. The game has all the hallmarks of a modern day, expansive RPG and a completely unique-for-the-time combat system similar to that of Dragon Age. Developed by Square Enix back when it was just Square, and sequel to the first Final Fantasy Adventure but not called Final Fantasy, not enough people remember the landmark adventure RPG that is Secret of Mana.
